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Old 09-30-2008, 05:27 PM
Mylenium@adobeforums.com
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Default Re: Interpolation of two Paths on Shape Layers

Well, I doubt it will change back to the way it was. I also do not necessarily think that this is a matter of not letting the apps mature. In my view, Adobe has missed out on a few trends in those last few years and now they are trying hard to catch up, which consumes considerable resources. You know things like GPU acceleration, multicore processors and 64bit have been on the horizon for a while, but it always seemed Adobe had no intentions of following. If you will, it took them forever to figure out the core technology behind all that and only now it comes into play... A possible benefit of this approach is, that once it comes into the light, pretty much all programs will profit from it, but of course with varying degrees of "depth" and usefulness to the end user. Pixel Bender and in part also CS4's 3D stuff are the humble beginnings and we can only hope to see more of such generic implementations - along with finishing up some incomplete features. ;-)

Mylenium
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